Join to apply for the Unity Gameplay Programmer (C#) role at Aquila Interactive
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Join to apply for the Unity Gameplay Programmer (C#) role at Aquila Interactive
Unity Gameplay Programmer (C#) – Grand Strategy Game
Fully Remote – European Time Zones
If you love complex systems, emergent gameplay, and the challenge of building the next big grand strategy game : we've got something for you.
We’re looking for a capable and self-directed programmer to join us working on Gilded Destiny and future projects. You’ll work closely on iterating on an existing Unity-based architecture, eventually expanding that framework to prototype and lay the technical groundwork for our next game.
As our first dedicated engineer based in the west, you'll be working closely with western technical designers to design, implement and prototype features and systems, in addition to collaborating with programmers across our global team. As this is a fully remote position, being proactive, communicative, and comfortable working independently is key.
You can learn more about Gilded Destiny here : https : / / store.steampowered.com / app / 2189430 / Gilded_Destiny /
https : / / aquilainteractive.io / gildeddestiny /
Responsibilities
Requirements
Nice to have
What you get when you join us
Seniority level
Seniority level
Entry level
Employment type
Employment type
Full-time
Job function
Job function
Engineering and Information Technology
Industries
Computer Games
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Gameplay Programmer • United Kingdom